What is the Games User Research SIG?
The Games User Research Special Interest Group (GUR SIG) aims to improve games by improving the state of games user research. Our main approach to doing this is to facilitate community and information sharing among user researchers at game companies, consultants, and academia.
Admission into the group is limited to professional game developers, user research professionals, and those in academia (professors & graduate students) in fields related to user research and/or game development.
The GUR SIG is part of the International Games Developer Association.
What is the GUR SIG Steering Committee?
The role of the Steering Committee is to decide how the Special Interest Group should focus its energy and resources, and to help find and organize volunteers to take on initiatives that are important to the SIG.
In the past, SC members have managed the summit, curated libraries of GUR resources, and generally helped make the decisions that keep the SIG running.
What is the GUR SIG doing this year?
These are the current initiatives that the GURSIG is doing:
- A new Website (… you’re here)
- Running the US Games User Research Summit (details)
- Establishing the EU Games User Research Summit (details)
- A new Jobs Board to replace the current LinkedIn thread (details)
- A new mentoring programme for juniors and students at the start of their GUR career (details)
- Reviewing and updating the committee’s charter
Who are the GUR SIG Steering Committee?
Current Chair: Ben Lewis-Evans
Current Members: Lanie Dixon, Kevin Keeker, Sebastian Long, Kirk Rodgers, and Nicolaas VanMeerten
Past Chairs: James Berg, Bill Fulton, John Hopson, Ian Livingston, and David Tisserand
Past Members: Steve Bromley, Heather Desurvire, Anders Drachen, Marina Kobayashi, Ben Lile, Jordan Lynn, Graham McAllister, David Milam, Lennart Nacke, Janus Rau Sorensen, Magy Seif El-Nasr, Kirk Rodgers, and Ben Weedon